absolutely catchy tune. can't get it out of my head.
absolutely catchy tune. can't get it out of my head.
hard to figure out, but once you get the ball rolling, the game gets quite addictive
shit so good i had to stand up and clap when the credits rolled around. in all seriousness though, i think this game needs way more time in the oven, such as more mechanics and more sound effects, but over all? i can see it happening.
The hitbox telling could use some work. it could be clearer.
I jump x'd a lady and the game crashed. beautifully animated game.
screen scaling is messed up. i can't see past like a quarter of the screen.
Edit: nvm it's only on the intro for some reason. the rest plays fine.
Edit 2: fast clicking breaks if you click around the playable character. <- nvm, it just happens if you somehow click outside of the playable space.
Edit 3: these edits are getting ridiculous. anyways, you can't use the fast placing thing with the wooden back blocks, the tree blocks, and the glass. also, you can't delete the computer once it's placed down.
to give you perspective on how long i've loved this game for: i played this game before i learned english. it's been one of my most favorite games of all time. i love this franchise to pieces.
hehe. i remember this
Edit: there's this really cool bug where if you hold down the left click RIGHT after shooting an arrow, you move at normal speed, and can shoot an arrow when released. if timed correctly, this lets you chain multiple shoots while moving at regular speed, however, if you mess up the timing, you end up moving very slowly.
i say you should turn it into a feature. it adds so much depth to an otherwise simplistic and repetitive mechanic. being forced to either walk slow, but go at your own pace, or get the pacing right, but having to multitask that plus enemy positioning makes the game a lot more engaging.
It rewards knowing the pace by heart, since the animation for reloading the arrow does not play, but you still need to wait for the arrow to be loaded, otherwise you'll just cancel your attack and end up having to move slowly.
Wow this is brilliant I never thought of this and I programed the game! Thank you for your amazing insight I'll turn this into a feature then this is so cool!
hi! i'm SamXID, I do animations, drawings and music sometimes. if you want to use my music read this: https://elweyquecomenta.newgrounds.com/news/post/1351540
Age 20, Male
certified pendejo
somewhere in México
The moon's bellybutton
Joined on 7/7/18